Expressions
C and C++ programmers will find the D expressions very familiar, with a few interesting additions.
Expressions are used to compute values with a resulting type. These values can then be assigned, tested, or ignored. Expressions can also have side effects.
Order Of Evaluation
The following binary expressions are evaluated in strictly left-to-right order:
OrExpression, XorExpression, AndExpression, CmpExpression, ShiftExpression, AddExpression, CatExpression, MulExpression, PowExpression, CommaExpression, OrOrExpression, AndAndExpression
The following binary expressions are evaluated in an implementation-defined order:
AssignExpression, function parameters
It is an error to depend on order of evaluation when it is not specified. For example, the following are illegal:
i = i++;
c = a + (a = b);
If the compiler can determine that the result of an expression is illegally dependent on the order of evaluation, it can issue an error (but is not required to). The ability to detect these kinds of errors is a quality of implementation issue.
The evaluation order of function arguments is defined to be left to right. This is similar to Java but different to C/C++ where the evaluation order is unspecified. Thus, the following code is valid and well defined.
import std.conv;
int i = 0;
assert(text(++i, ++i) == "12"); // left to right evaluation of arguments
But even though the order of evaluation is well defined writing code that depends on it is rarely recommended. Note that dmd currently does not comply with left to right evaluation of function arguments.
Expressions
Expression:
CommaExpression
CommaExpression:
AssignExpression
AssignExpression , CommaExpression
The left operand of the , is evaluated, then the right operand
is evaluated. The type of the expression is the type of the right
operand, and the result is the result of the right operand.
Assign Expressions
AssignExpression:
ConditionalExpression
ConditionalExpression = AssignExpression
ConditionalExpression += AssignExpression
ConditionalExpression -= AssignExpression
ConditionalExpression *= AssignExpression
ConditionalExpression /= AssignExpression
ConditionalExpression %= AssignExpression
ConditionalExpression &= AssignExpression
ConditionalExpression |= AssignExpression
ConditionalExpression ^= AssignExpression
ConditionalExpression ~= AssignExpression
ConditionalExpression <<= AssignExpression
ConditionalExpression >>= AssignExpression
ConditionalExpression >>>= AssignExpression
ConditionalExpression ^^= AssignExpression
The right operand is implicitly converted to the type of the
left operand, and assigned to it. The result type is the type
of the lvalue, and the result value is the value of the lvalue
after the assignment.
The left operand must be an lvalue.
Assignment Operator Expressions
Assignment operator expressions, such as:a op= b
are semantically equivalent to:
a = cast(typeof(a))(a op b)
except that:
- operand a is only evaluated once
- overloading op uses a different function than overloading op= does
- the left operand of >>>= does not undergo integral promotions before shifting
Conditional Expressions
ConditionalExpression:
OrOrExpression
OrOrExpression ? Expression : ConditionalExpression
The first expression is converted to bool, and is evaluated.
If it is true, then the second expression is evaluated, and
its result is the result of the conditional expression.
If it is false, then the third expression is evaluated, and
its result is the result of the conditional expression.
If either the second or third expressions are of type void,
then the resulting type is void. Otherwise, the second and third
expressions are implicitly converted to a common type which becomes
the result type of the conditional expression.
OrOr Expressions
OrOrExpression:
AndAndExpression
OrOrExpression || AndAndExpression
The result type of an OrOrExpression is bool,
unless the right operand
has type void, when the result is type void.
The OrOrExpression evaluates its left operand. If the left operand, converted to type bool, evaluates to true, then the right operand is not evaluated. If the result type of the OrOrExpression is bool then the result of the expression is true. If the left operand is false, then the right operand is evaluated. If the result type of the OrOrExpression is bool then the result of the expression is the right operand converted to type bool.
AndAnd Expressions
AndAndExpression:
OrExpression
AndAndExpression && OrExpression
CmpExpression
AndAndExpression && CmpExpression
The result type of an AndAndExpression is bool, unless the right operand has type void, when the result is type void.
The AndAndExpression evaluates its left operand.
If the left operand, converted to type bool, evaluates to false, then the right operand is not evaluated. If the result type of the AndAndExpression is bool then the result of the expression is false.
If the left operand is true, then the right operand is evaluated. If the result type of the AndAndExpression is bool then the result of the expression is the right operand converted to type bool.
Bitwise Expressions
Bit wise expressions perform a bitwise operation on their operands. Their operands must be integral types. First, the default integral promotions are done. Then, the bitwise operation is done.Or Expressions
OrExpression:
XorExpression
OrExpression | XorExpression
The operands are OR'd together.
Xor Expressions
XorExpression:
AndExpression
XorExpression ^ AndExpression
The operands are XOR'd together.
And Expressions
AndExpression:
ShiftExpression
AndExpression & ShiftExpression
The operands are AND'd together.
Compare Expressions
CmpExpression:
ShiftExpression
EqualExpression
IdentityExpression
RelExpression
InExpression
Equality Expressions
EqualExpression:
ShiftExpression == ShiftExpression
ShiftExpression != ShiftExpression
Equality expressions compare the two operands for equality (==)
or inequality (!=).
The type of the result is bool. The operands
go through the usual conversions to bring them to a common type before
comparison.
If they are integral values or pointers, equality is defined as the bit pattern of the type matches exactly. Equality for struct objects means the bit patterns of the objects match exactly (the existence of alignment holes in the objects is accounted for, usually by setting them all to 0 upon initialization). Equality for floating point types is more complicated. -0 and +0 compare as equal. If either or both operands are NAN, then both the == returns false and != returns true. Otherwise, the bit patterns are compared for equality.
For complex numbers, equality is defined as equivalent to:
x.re == y.re && x.im == y.im
and inequality is defined as equivalent to:
x.re != y.re || x.im != y.im
For class and struct objects, the expression (a == b) is rewritten as a.opEquals(b), and (a != b) is rewritten as !a.opEquals(b).
For class objects, the == and != operators compare the contents of the objects. Therefore, comparing against null is invalid, as null has no contents. Use the is and !is operators instead.
class C;
C c;
if (c == null) // error
...
if (c is null) // ok
...
For static and dynamic arrays, equality is defined as the lengths of the arrays matching, and all the elements are equal.
Identity Expressions
IdentityExpression:
ShiftExpression is ShiftExpression
ShiftExpression !is ShiftExpression
The is compares for identity. To compare for not identity, use e1 !is e2. The type of the result is bool. The operands go through the usual conversions to bring them to a common type before comparison.
For class objects, identity is defined as the object references are for the same object. Null class objects can be compared with is.
For struct objects, identity is defined as the bits in the struct being identical.
For static and dynamic arrays, identity is defined as referring to the same array elements and the same number of elements.
For other operand types, identity is defined as being the same as equality.
The identity operator is cannot be overloaded.
Relational Expressions
RelExpression:
ShiftExpression < ShiftExpression
ShiftExpression <= ShiftExpression
ShiftExpression > ShiftExpression
ShiftExpression >= ShiftExpression
ShiftExpression !<>= ShiftExpression
ShiftExpression !<> ShiftExpression
ShiftExpression <> ShiftExpression
ShiftExpression <>= ShiftExpression
ShiftExpression !> ShiftExpression
ShiftExpression !>= ShiftExpression
ShiftExpression !< ShiftExpression
ShiftExpression !<= ShiftExpression
First, the integral promotions are done on the operands.
The result type of a relational expression is bool.
For class objects, the result of Object.opCmp() forms the left operand, and 0 forms the right operand. The result of the relational expression (o1 op o2) is:
(o1.opCmp(o2) op 0)
It is an error to compare objects if one is null.
For static and dynamic arrays, the result of the relational op is the result of the operator applied to the first non-equal element of the array. If two arrays compare equal, but are of different lengths, the shorter array compares as "less" than the longer array.
Integer comparisons
Integer comparisons happen when both operands are integral types.
Operator | Relation |
---|---|
< | less |
> | greater |
<= | less or equal |
>= | greater or equal |
== | equal |
!= | not equal |
It is an error to have one operand be signed and the other unsigned for a <, <=, > or >= expression. Use casts to make both operands signed or both operands unsigned.
Floating point comparisons
If one or both operands are floating point, then a floating point comparison is performed.Useful floating point operations must take into account NAN values. In particular, a relational operator can have NAN operands. The result of a relational operation on float values is less, greater, equal, or unordered (unordered means either or both of the operands is a NAN). That means there are 14 possible comparison conditions to test for:
Operator | Greater Than | Less Than | Equal | Unordered | Exception | Relation |
---|---|---|---|---|---|---|
== | F | F | T | F | no | equal |
!= | T | T | F | T | no | unordered, less, or greater |
> | T | F | F | F | yes | greater |
>= | T | F | T | F | yes | greater or equal |
< | F | T | F | F | yes | less |
<= | F | T | T | F | yes | less or equal |
!<>= | F | F | F | T | no | unordered |
<> | T | T | F | F | yes | less or greater |
<>= | T | T | T | F | yes | less, equal, or greater |
!<= | T | F | F | T | no | unordered or greater |
!< | T | F | T | T | no | unordered, greater, or equal |
!>= | F | T | F | T | no | unordered or less |
!> | F | T | T | T | no | unordered, less, or equal |
!<> | F | F | T | T | no | unordered or equal |
Notes:
- For floating point comparison operators, (a !op b) is not the same as !(a op b).
- "Unordered" means one or both of the operands is a NAN.
- "Exception" means the Invalid Exception is raised if one of the operands is a NAN. It does not mean an exception is thrown. The Invalid Exception can be checked using the functions in std.c.fenv.
Class comparisons
For class objects, the relational operators compare the contents of the objects. Therefore, comparing against null is invalid, as null has no contents.
class C;
C c;
if (c < null) // error
...
In Expressions
InExpression:
ShiftExpression in ShiftExpression
ShiftExpression !in ShiftExpression
An associative array can be tested to see if an element is in the array:
int foo[char[]];
...
if ("hello" in foo)
...
The in expression has the same precedence as the relational expressions <, <=, etc. The return value of the InExpression is null if the element is not in the array; if it is in the array it is a pointer to the element.
The !in expression is the logical negation of the in operation.
Shift Expressions
ShiftExpression:
AddExpression
ShiftExpression << AddExpression
ShiftExpression >> AddExpression
ShiftExpression >>> AddExpression
The operands must be integral types, and undergo the usual integral promotions. The result type is the type of the left operand after the promotions. The result value is the result of shifting the bits by the right operand's value.
<< is a left shift. >> is a signed right shift. >>> is an unsigned right shift.
It's illegal to shift by the same or more bits than the size of the quantity being shifted:
int c;
c << 33; // error
Add Expressions
AddExpression:
MulExpression
AddExpression + MulExpression
AddExpression - MulExpression
CatExpression
If the operands are of integral types, they undergo integral promotions, and then are brought to a common type using the usual arithmetic conversions.
If either operand is a floating point type, the other is implicitly converted to floating point and they are brought to a common type via the usual arithmetic conversions.
If the operator is + or -, and the first operand is a pointer, and the second is an integral type, the resulting type is the type of the first operand, and the resulting value is the pointer plus (or minus) the second operand multiplied by the size of the type pointed to by the first operand.
If the second operand is a pointer, and the first is an integral type, and the operator is +, the operands are reversed and the pointer arithmetic just described is applied.
If both operands are pointers, and the operator is +, then it is illegal. For -, the pointers are subtracted and the result is divided by the size of the type pointed to by the operands. It is an error if the pointers point to different types.
If both operands are of integral types and an overflow or underflow occurs in the computation, wrapping will happen. That is, uint.max + 1 == uint.min and uint.min - 1 == uint.max.
Add expressions for floating point operands are not associative.
Cat Expressions
CatExpression:
AddExpression ~ MulExpression
A CatExpression concatenates arrays, producing a dynmaic array with the result. The arrays must be arrays of the same element type. If one operand is an array and the other is of that array's element type, that element is converted to an array of length 1 of that element, and then the concatenation is performed.
Mul Expressions
MulExpression:
UnaryExpression
MulExpression * UnaryExpression
MulExpression / UnaryExpression
MulExpression % UnaryExpression
The operands must be arithmetic types. They undergo integral promotions, and then are brought to a common type using the usual arithmetic conversions.
For integral operands, the *, /, and % correspond to multiply, divide, and modulus operations. For multiply, overflows are ignored and simply chopped to fit into the integral type.
For integral operands of the / and % operators, the quotient rounds towards zero and the remainder has the same sign as the dividend. If the divisor is zero, an Exception is thrown.
For floating point operands, the * and / operations correspond to the IEEE 754 floating point equivalents. % is not the same as the IEEE 754 remainder. For example, 15.0 % 10.0 == 5.0, whereas for IEEE 754, remainder(15.0,10.0) == -5.0.
Mul expressions for floating point operands are not associative.
Unary Expressions
UnaryExpression:
& UnaryExpression
++ UnaryExpression
-- UnaryExpression
* UnaryExpression
- UnaryExpression
+ UnaryExpression
! UnaryExpression
ComplementExpression
( Type ) . Identifier
NewExpression
DeleteExpression
CastExpression
PowExpression
Complement Expressions
ComplementExpression:
~ UnaryExpression
ComplementExpressions work on integral types (except bool). All the bits in the value are complemented.
Note: unlike in C and C++, the usual integral promotions are not performed prior to the complement operation.
New Expressions
NewExpression:
new AllocatorArgumentsopt Type [ AssignExpression ]
new AllocatorArgumentsopt Type ( ArgumentList )
new AllocatorArgumentsopt Type
NewAnonClassExpression
AllocatorArguments:
( ArgumentListopt )
ArgumentList:
AssignExpression
AssignExpression ,
AssignExpression , ArgumentList
NewExpressions are used to allocate memory on the garbage collected heap (default) or using a class or struct specific allocator.
To allocate multidimensional arrays, the declaration reads in the same order as the prefix array declaration order.
char[][] foo; // dynamic array of strings
...
foo = new char[][30]; // allocate array of 30 strings
The above allocation can also be written as:
foo = new char[][](30); // allocate array of 30 strings
To allocate the nested arrays, multiple arguments can be used:
int[][][] bar;
...
bar = new int[][][](5,20,30);
Which is equivalent to:
bar = new int[][][5];
foreach (ref a; bar)
{
a = new int[][20];
foreach (ref b; a)
{
b = new int[30];
}
}
If there is a new ( ArgumentList ), then those arguments are passed to the class or struct specific allocator function after the size argument.
If a NewExpression is used as an initializer for a function local variable with scope storage class, and the ArgumentList to new is empty, then the instance is allocated on the stack rather than the heap or using the class specific allocator.
Delete Expressions
DeleteExpression:
delete UnaryExpression
If the UnaryExpression is a class object reference, and there is a destructor for that class, the destructor is called for that object instance.
Next, if the UnaryExpression is a class object reference, or a pointer to a struct instance, and the class or struct has overloaded operator delete, then that operator delete is called for that class object instance or struct instance.
Otherwise, the garbage collector is called to immediately free the memory allocated for the class instance or struct instance. If the garbage collector was not used to allocate the memory for the instance, undefined behavior will result.
If the UnaryExpression is a pointer or a dynamic array, the garbage collector is called to immediately release the memory. If the garbage collector was not used to allocate the memory for the instance, undefined behavior will result.
The pointer, dynamic array, or reference is set to null after the delete is performed. Any attempt to reference the data after the deletion via another reference to it will result in undefined behavior.
If UnaryExpression is a variable allocated on the stack, the class destructor (if any) is called for that instance. Neither the garbage collector nor any class deallocator is called.
Cast Expressions
CastExpression:
cast ( Type ) UnaryExpression
cast ( CastQual ) UnaryExpression
cast ( ) UnaryExpression
CastQual:
const
const shared
shared const
inout
inout shared
shared inout
immutable
shared
A CastExpression converts the UnaryExpression to Type.
cast(foo) -p; // cast (-p) to type foo
(foo) - p; // subtract p from foo
Any casting of a class reference to a derived class reference is done with a runtime check to make sure it really is a downcast. null is the result if it isn't. Note: This is equivalent to the behavior of the dynamic_cast operator in C++.
class A { ... }
class B : A { ... }
void test(A a, B b) {
B bx = a; // error, need cast
B bx = cast(B) a; // bx is null if a is not a B
A ax = b; // no cast needed
A ax = cast(A) b; // no runtime check needed for upcast
}
In order to determine if an object o is an instance of a class B use a cast:
if (cast(B) o)
{
// o is an instance of B
}
else
{
// o is not an instance of B
}
Casting a pointer type to and from a class type is done as a type paint (i.e. a reinterpret cast).
Casting a dynamic array to another dynamic array is done only if the array lengths multiplied by the element sizes match. The cast is done as a type paint, with the array length adjusted to match any change in element size. If there's not a match, a runtime error is generated.
import std.stdio;
int main() {
byte[] a = [1,2,3];
auto b = cast(int[])a; // runtime array cast misalignment
int[] c = [1, 2, 3];
auto d = cast(byte[])c; // ok
// prints:
// [1, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0]
writeln(d);
return 0;
}
Casting a floating point literal from one type to another changes its type, but internally it is retained at full precision for the purposes of constant folding.
void test() {
real a = 3.40483L;
real b;
b = 3.40483; // literal is not truncated to double precision
assert(a == b);
assert(a == 3.40483);
assert(a == 3.40483L);
assert(a == 3.40483F);
double d = 3.40483; // truncate literal when assigned to variable
assert(d != a); // so it is no longer the same
const double x = 3.40483; // assignment to const is not
assert(x == a); // truncated if the initializer is visible
}
Casting a value v to a struct S, when value is not a struct of the same type, is equivalent to:
S(v)
Casting to a CastQual replaces the qualifiers to the type of the UnaryExpression.
shared int x;
assert(is(typeof(cast(const)x) == const int));
Casting with no Type or CastQual removes any top level const, immutable, shared or inout type modifiers from the type of the UnaryExpression.
shared int x;
assert(is(typeof(cast()x) == int));
Pow Expressions
PowExpression:
PostfixExpression
PostfixExpression ^^ UnaryExpression
PowExpression raises its left operand to the power of its right operand.
Postfix Expressions
PostfixExpression:
PrimaryExpression
PostfixExpression . Identifier
PostfixExpression . TemplateInstance
PostfixExpression . NewExpression
PostfixExpression ++
PostfixExpression --
PostfixExpression ( )
PostfixExpression ( ArgumentList )
TypeCtorsopt BasicType ( )
TypeCtorsopt BasicType ( ArgumentList )
IndexExpression
SliceExpression
Index Expressions
IndexExpression:
PostfixExpression [ ArgumentList ]
PostfixExpression is evaluated. If PostfixExpression is an expression of type static array or dynamic array, the symbol $ is set to be the the number of elements in the array. If PostfixExpression is an ExpressionTuple, the symbol $ is set to be the the number of elements in the tuple. A new declaration scope is created for the evaluation of the ArgumentList and $ appears in that scope only.
If PostfixExpression is an ExpressionTuple, then the ArgumentList must consist of only one argument, and that must be statically evaluatable to an integral constant. That integral constant n then selects the nth expression in the ExpressionTuple, which is the result of the IndexExpression. It is an error if n is out of bounds of the ExpressionTuple.
Slice Expressions
SliceExpression:
PostfixExpression [ ]
PostfixExpression [ AssignExpression .. AssignExpression ]
PostfixExpression is evaluated. if PostfixExpression is an expression of type static array or dynamic array, the variable length (and the special variable $ ) is declared and set to be the length of the array. A new declaration scope is created for the evaluation of the AssignExpression..AssignExpression and length (and $ ) appears in that scope only.
The first AssignExpression is taken to be the inclusive lower bound of the slice, and the second AssignExpression is the exclusive upper bound. The result of the expression is a slice of the PostfixExpression array.
If the [ ] form is used, the slice is of the entire array.
The type of the slice is a dynamic array of the element type of the PostfixExpression.
A SliceExpression is not a modifiable lvalue.
If PostfixExpression is an ExpressionTuple, then the result of the slice is a new ExpressionTuple formed from the upper and lower bounds, which must statically evaluate to integral constants. It is an error if those bounds are out of range.
Primary Expressions
PrimaryExpression:
Identifier
.Identifier
TemplateInstance
.TemplateInstance
this
super
null
true
false
$
__FILE__
__LINE__
IntegerLiteral
FloatLiteral
CharacterLiteral
StringLiterals
ArrayLiteral
AssocArrayLiteral
Lambda
FunctionLiteral
AssertExpression
MixinExpression
ImportExpression
BasicType . Identifier
Typeof
TypeidExpression
IsExpression
( Expression )
TraitsExpression
.Identifier
Identifier is looked up at module scope, rather than the current lexically nested scope.this
Within a non-static member function, this resolves to a reference to the object for which the function was called. If the object is an instance of a struct, this will be a pointer to that instance. If a member function is called with an explicit reference to typeof(this), a non-virtual call is made:
class A {
char get() { return 'A'; }
char foo() { return typeof(this).get(); }
char bar() { return this.get(); }
}
class B : A {
char get() { return 'B'; }
}
void main() {
B b = new B();
b.foo(); // returns 'A'
b.bar(); // returns 'B'
}
Assignment to this is not allowed.
super
super is identical to this, except that it is cast to this's base class. It is an error if there is no base class. It is an error to use super within a struct member function. (Only class Object has no base class.) If a member function is called with an explicit reference to super, a non-virtual call is made.
Assignment to super is not allowed.
null
null represents the null value for pointers, pointers to functions, delegates, dynamic arrays, associative arrays, and class objects. If it has not already been cast to a type, it is given the type (void *) and it is an exact conversion to convert it to the null value for pointers, pointers to functions, delegates, etc. After it is cast to a type, such conversions are implicit, but no longer exact.
true, false
These are of type bool and when cast to another integral type become the values 1 and 0, respectively.Character Literals
Character literals are single characters and resolve to one of type char, wchar, or dchar. If the literal is a \u escape sequence, it resolves to type wchar. If the literal is a \U escape sequence, it resolves to type dchar. Otherwise, it resolves to the type with the smallest size it will fit into.String Literals
StringLiterals:
StringLiteral
StringLiterals StringLiteral
String literals can implicitly convert to any of the following types, they have equal weight:
immutable(char)* |
immutable(wchar)* |
immutable(dchar)* |
immutable(char)[] |
immutable(wchar)[] |
immutable(dchar)[] |
String literals have a 0 appended to them, which makes them easy to pass to C or C++ functions expecting a const char* string. The 0 is not included in the .length property of the string literal.
Array Literals
ArrayLiteral:
[ ArgumentList ]
Array literals are a comma-separated list of AssignExpressions between square brackets [ and ]. The AssignExpressions form the elements of a static array, the length of the array is the number of elements. The type of the first element is taken to be the type of all the elements, and all elements are implicitly converted to that type. If that type is a static array, it is converted to a dynamic array.
[1,2,3]; // type is int[3], with elements 1, 2 and 3
[1u,2,3]; // type is uint[3], with elements 1u, 2u, and 3u
If any of the arguments in the ArgumentList are an ExpressionTuple, then the elements of the ExpressionTuple are inserted as arguments in place of the tuple.
Array literals are allocated on the memory managed heap. Thus, they can be returned safely from functions:
int[] foo() {
return [1, 2, 3];
}
When array literals are cast to another array type, each element of the array is cast to the new element type. When arrays that are not literals are cast, the array is reinterpreted as the new type, and the length is recomputed:
import std.stdio;
void main() {
// cast array literal
const short[] ct = cast(short[]) [cast(byte)1, 1];
writeln(ct); // writes [1, 1]
// cast other array expression
short[] rt = cast(short[]) [cast(byte)1, cast(byte)1].dup;
writeln(rt); // writes [257]
}
Associative Array Literals
AssocArrayLiteral:
[ KeyValuePairs ]
KeyValuePairs:
KeyValuePair
KeyValuePair , KeyValuePairs
KeyValuePair:
KeyExpression : ValueExpression
KeyExpression:
AssignExpression
ValueExpression:
AssignExpression
Associative array literals are a comma-separated list of key:value pairs between square brackets [ and ]. The list cannot be empty. The type of the first key is taken to be the type of all the keys, and all subsequent keys are implicitly converted to that type. The type of the first value is taken to be the type of all the values, and all subsequent values are implicitly converted to that type. An AssocArrayLiteral cannot be used to statically initialize anything.
[21u:"he",38:"ho",2:"hi"]; // type is char[2][uint],
// with keys 21u, 38u and 2u
// and values "he", "ho", and "hi"
If any of the keys or values in the KeyValuePairs are an ExpressionTuple, then the elements of the ExpressionTuple are inserted as arguments in place of the tuple.
Lambdas
Lambda:
Identifier => AssignExpression
ParameterAttributes => AssignExpression
Lambdas are a shorthand syntax for FunctionLiterals. The first form is equivalent to:
delegate ( Identifier ) { return AssignExpression; }
And the second:
delegate ParameterAttributes { return AssignExpression; }
Example usage:
import std.stdio;
void main() {
auto i=3;
auto square = (int x) => x*x;
auto twice = (int x) => x*2;
writeln(square(i)); // prints 9
writeln(twice(i)); // prints 6
}
Function Literals
FunctionLiteral:
function Typeopt ParameterAttributes opt FunctionBody
delegate Typeopt ParameterAttributes opt FunctionBody
ParameterAttributes FunctionBody
FunctionBody
ParameterAttributes:
Parameters
Parameters FunctionAttributes
FunctionLiterals enable embedding anonymous functions
and anonymous delegates directly into expressions.
Type is the return type of the function or delegate,
if omitted it is inferred from any ReturnStatements
in the FunctionBody.
( ArgumentList )
forms the arguments to the function.
If omitted it defaults to the empty argument list ( ).
The type of a function literal is pointer to function or
pointer to delegate.
If the keywords function or delegate are omitted,
it defaults to being a delegate.
For example:
int function(char c) fp; // declare pointer to a function
void test() {
static int foo(char c) { return 6; }
fp = &foo;
}
is exactly equivalent to:
int function(char c) fp;
void test() {
fp = function int(char c) { return 6;} ;
}
And:
int abc(int delegate(long i));
void test() {
int b = 3;
int foo(long c) { return 6 + b; }
abc(&foo);
}
is exactly equivalent to:
int abc(int delegate(long i));
void test() {
int b = 3;
abc( delegate int(long c) { return 6 + b; } );
}
and the following where the return type int is inferred:
int abc(int delegate(long i));
void test() {
int b = 3;
abc( (long c) { return 6 + b; } );
}
Anonymous delegates can behave like arbitrary statement literals.
For example, here an arbitrary statement is executed by a loop:
double test() {
double d = 7.6;
float f = 2.3;
void loop(int k, int j, void delegate() statement) {
for (int i = k; i < j; i++) {
statement();
}
}
loop(5, 100, { d += 1; } );
loop(3, 10, { f += 3; } );
return d + f;
}
When comparing with nested functions,
the function form is analogous to static
or non-nested functions, and the delegate form is
analogous to non-static nested functions. In other words,
a delegate literal can access stack variables in its enclosing
function, a function literal cannot.
Assert Expressions
AssertExpression:
assert ( AssignExpression )
assert ( AssignExpression , AssignExpression )
Asserts evaluate the AssignExpression. If it evaluates to a non-null class reference, the class invariant is run. Otherwise, if it evaluates to a non-null pointer to a struct, the struct invariant is run. Otherwise, if the result is false, an AssertError is thrown. If the result is true, then no exception is thrown. It is an error if the expression contains any side effects that the program depends on. The compiler may optionally not evaluate assert expressions at all. The result type of an assert expression is void. Asserts are a fundamental part of the Contract Programming support in D.
The expression assert(0) is a special case; it signifies that it is unreachable code. Either AssertError is thrown at runtime if it is reachable, or the execution is halted (on the x86 processor, a HLT instruction can be used to halt execution). The optimization and code generation phases of compilation may assume that it is unreachable code.
The second AssignExpression, if present, must be implicitly convertible to type const(char)[]. It is evaluated if the result is false, and the string result is appended to the AssertError's message.
void main() {
assert(0, "an" ~ " error message");
}
When compiled and run, it will produce the message:
Error: AssertError Failure test.d(3) an error message
Mixin Expressions
MixinExpression:
mixin ( AssignExpression )
The AssignExpression must evaluate at compile time to a constant string. The text contents of the string must be compilable as a valid AssignExpression, and is compiled as such.
int foo(int x) {
return mixin("x + 1") * 7; // same as ((x + 1) * 7)
}
Import Expressions
ImportExpression:
import ( AssignExpression )
The AssignExpression must evaluate at compile time to a constant string. The text contents of the string are interpreted as a file name. The file is read, and the exact contents of the file become a string literal.
Implementations may restrict the file name in order to avoid directory traversal security vulnerabilities. A possible restriction might be to disallow any path components in the file name.
void foo() {
// Prints contents of file foo.txt
writeln( import("foo.txt") );
}
Typeid Expressions
TypeidExpression:
typeid ( Type )
typeid ( Expression )
If Type, returns an instance of class TypeInfo corresponding to Type.
If Expression, returns an instance of class TypeInfo corresponding to the type of the Expression. If the type is a class, it returns the TypeInfo of the dynamic type (i.e. the most derived type). The Expression is always executed.
class A { }
class B : A { }
void main() {
writeln(typeid(int)); // int
uint i;
writeln(typeid(i++)); // uint
writeln(i); // 1
A a = new B();
writeln(typeid(a)); // B
writeln(typeid(typeof(a))); // A
}
IsExpression
IsExpression:
is ( Type )
is ( Type : TypeSpecialization )
is ( Type == TypeSpecialization )
is ( Type Identifier )
is ( Type Identifier : TypeSpecialization )
is ( Type Identifier == TypeSpecialization )
is ( Type Identifier : TypeSpecialization , TemplateParameterList )
is ( Type Identifier == TypeSpecialization , TemplateParameterList )
TypeSpecialization:
Type
struct
union
class
interface
enum
function
delegate
super
const
immutable
inout
shared
return
__parameters
IsExpressions are evaluated at compile time and are
used for checking for valid types, comparing types for equivalence,
determining if one type can be implicitly converted to another,
and deducing the subtypes of a type.
The result of an IsExpression is an int of type 0
if the condition is not satisified, 1 if it is.
Type is the type being tested. It must be syntactically correct, but it need not be semantically correct. If it is not semantically correct, the condition is not satisfied.
Identifier is declared to be an alias of the resulting type if the condition is satisfied. The Identifier forms can only be used if the IsExpression appears in a StaticIfCondition.
TypeSpecialization is the type that Type is being compared against.
The forms of the IsExpression are:
- is ( Type )
The condition is satisfied if Type is semantically correct (it must be syntactically correct regardless).alias int func(int); // func is a alias to a function type void foo() { if (is(func[]) ) // not satisfied because arrays of // functions are not allowed writeln("satisfied"); else writeln("not satisfied"); if (is([][])) // error, [][] is not a syntactically valid type ... }
- is ( Type : TypeSpecialization )
The condition is satisfied if Type is semantically correct and it is the same as or can be implicitly converted to TypeSpecialization. TypeSpecialization is only allowed to be a Type.alias short bar; void foo(bar x) { if ( is(bar : int) ) // satisfied because short can be // implicitly converted to int writeln("satisfied"); else writeln("not satisfied"); }
- is ( Type == TypeSpecialization )
The condition is satisfied if Type is semantically correct and is the same type as TypeSpecialization.If TypeSpecialization is one of struct union class interface enum function delegate const immutable shared then the condition is satisifed if Type is one of those.
alias short bar; void test(bar x) { if ( is(bar == int) ) // not satisfied because short is not // the same type as int writeln("satisfied"); else writeln("not satisfied"); }
- is ( Type Identifier )
The condition is satisfied if Type is semantically correct. If so, Identifier is declared to be an alias of Type.alias short bar; void foo(bar x) { static if ( is(bar T) ) alias T S; else alias long S; writeln(typeid(S)); // prints "short" if ( is(bar T) ) // error, Identifier T form can // only be in StaticIfConditions ... }
- is ( Type Identifier : TypeSpecialization )
The condition is satisfied if Type is the same as TypeSpecialization, or if Type is a class and TypeSpecialization is a base class or base interface of it. The Identifier is declared to be either an alias of the TypeSpecialization or, if TypeSpecialization is dependent on Identifier, the deduced type.
alias int bar; alias long* abc; void foo(bar x, abc a) { static if ( is(bar T : int) ) alias T S; else alias long S; writeln(typeid(S)); // prints "int" static if ( is(abc U : U*) ) { U u; writeln(typeid(typeof(u))); // prints "long" } }
The way the type of Identifier is determined is analogous to the way template parameter types are determined by TemplateTypeParameterSpecialization.
- is ( Type Identifier == TypeSpecialization )
The condition is satisfied if Type is semantically correct and is the same as TypeSpecialization. The Identifier is declared to be either an alias of the TypeSpecialization or, if TypeSpecialization is dependent on Identifier, the deduced type.
If TypeSpecialization is one of struct union class interface enum function delegate const immutable shared then the condition is satisifed if Type is one of those. Furthermore, Identifier is set to be an alias of the type:
keyword alias type for Identifier struct Type union Type class Type interface Type super TypeTuple of base classes and interfaces enum the base type of the enum function TypeTuple of the function parameter types. For C- and D-style variadic functions, only the non-variadic parameters are included. For typesafe variadic functions, the ... is ignored. delegate the function type of the delegate return the return type of the function, delegate, or function pointer __parameters the parameter tuple of a function, delegate, or function pointer. This includes the parameter types, names, and default values. const Type immutable Type shared Type alias short bar; enum E : byte { Emember } void foo(bar x) { static if ( is(bar T == int) ) // not satisfied, short is not int alias T S; alias T U; // error, T is not defined static if ( is(E V == enum) ) // satisified, E is an enum V v; // v is declared to be a byte }
- is ( Type Identifier : TypeSpecialization , TemplateParameterList )
is ( Type Identifier == TypeSpecialization , TemplateParameterList )More complex types can be pattern matched; the TemplateParameterList declares symbols based on the parts of the pattern that are matched, analogously to the way implied template parameters are matched.
import std.stdio; void main() { alias long[char[]] AA; static if (is(AA T : T[U], U : const char[])) { writeln(typeid(T)); // long writeln(typeid(U)); // const char[] } static if (is(AA A : A[B], B : int)) { assert(0); // should not match, as B is not an int } static if (is(int[10] W : W[V], int V)) { writeln(typeid(W)); // int writeln(V); // 10 } static if (is(int[10] X : X[Y], int Y : 5)) { assert(0); // should not match, Y should be 10 } }
Associativity and Commutativity
An implementation may rearrange the evaluation of expressions according to arithmetic associativity and commutativity rules as long as, within that thread of execution, no observable difference is possible.
This rule precludes any associative or commutative reordering of floating point expressions.